Videos uploaded by user “Prometheus”
For Honor: Sanctuary Bridge
Another game showing how much zone boosting helps to win a game of Dominion. Our team were boosting, the enemy were mostly not. Guess who wins. Also, this game shows the Warlord's "Punch Through" (5:49) and "Self Revive" (6:22) feats.
Views: 55 Prometheus
No Man's Sky: Predator Attacking and Killing Prey
This video shows a predator chasing, then attacking and killing his prey. He then guards it.
Views: 811 Prometheus
Assassin's Creed® Origins: Petting a cat.
Petting a cat. I believe this ability is unlocked by finding the Ogdamos refuge for cats in the mountains and meditating there. Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 14 Prometheus
No Man's Sky: Wildlife on Lush Rainy Planet
The planet Erberastrivelu is covered with lush vegetation and is home to many medium sized herbivores. Here, I join a family of Rohidatus Swolis as they congregate near a lowland watering hole. As I walk alongside the water's edge, the animals are startled by one of the planet's frequent rainstorms.
Views: 239 Prometheus
No Man's Sky: Defensive Space Battle
Here's my method of taking down pirates when they jump me while I'm flying between planets. From first shot to last, this took 25 seconds - that's 5 seconds per kill. As soon as I know I'm being jumped, I check my phase beam and shields are at full capacity. Then, I turn towards where the enemy ships are warping in and I hit full reverse thrust. Then I just blast away as they try to close range. If you have fully upgraded phase beam and shields, and if you do it right (focusing fire on one ship at a time), they should all be dead before they take your shield down. Be careful of your shield though - doing it this way presents the bad guys with an easy target, so if you're in range of their weapons you will take a pounding in a short space of time.
Views: 52 Prometheus
Assassin's Creed® Origins: Lake Mareotis Market
Bayek takes a walk through Alexandria's lakeside market.
Views: 40 Prometheus
No Man's Sky: Predator Corners Prey
Ertorist ogentuma is the apex predator on the moon Isgaardve DE54. Here we see the scene as I landed by a pond in the early hours of the morning. The predator has cornered two herbivores, a mother and baby Wheymen bogatorius, on a small spit of land or tombolo. Panicked, the pair run back and forth, the baby screaming in terror. The predator bellows and charges, but as he moves in for the kill, he seems afraid of the water on either side, and he will not cross to the mound on which his prey are trapped. He bellows and charges again, but once more turns away. Eventually he notices me and seems to charge in my direction, so I am forced to dispatch him using my mining beam. A pair of sentinels, noticing the commotion, give me the once-over, but they seem to sense that my actions were in self defense, and they move on Meanwhile, the mother and baby wheymen are lucky to have escaped with their lives, but they wander away, seemingly unconcerned.
Views: 285 Prometheus
Assassin's Creed® Origins: Musicians Playing in the Evening
A quiet moment for Bayek as he takes in the evening atmosphere in Alexandria Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 143 Prometheus
No Man's Sky: A Walk Through the Savanna
Isgaardve DE54 is a small moon of the planet Ibaymazyva Eezaag in the Jiyakonami-Eta star system. It has a mild moist climate and is covered with a wetland savanna. Here we see the varied animal life that finds a home near one of the planet's many freshwater lakes, just a few hundred yards from a korvax trading post.
Views: 134 Prometheus
No Man's Sky: Animals Beside a Small Lake
A group of Elsonse Bogatorius gathers near a watering hole on the moon Isgaardve DE54 during the heat of the day. These herbivores make a distinctive whooping vocalization. They are quite skittish: they are wary of me even when I keep my distance.
Views: 82 Prometheus
No Man's Sky: Exploring a Large Cavern System
Planet Sebregestuykko is a fairly barren planet, well below freezing on the surface, yet it has many caverns and tunnel systems which are warmed by geothermal energy and filled with mineral formations and bioluminescent flora. Here I explore a small part of one such cavern complex.
Views: 68 Prometheus
For Honor: Sanctuary Bridge - Frustrating Disaster
More half-assed gameplay here. An almost complete failure on the part of the blue team once again leads to inevitable defeat. At 6:10 I've been boosting zone C for a minute and a half, and I'm up against ALL FOUR of the enemy team members. Meanwhile, all three of my teammates seem completely obsessed with taking the all but useless zone B when they could be getting that same 1 point per second if just one of them stayed at zone A, which they've left empty the whole game. By the half-assed way blue team is playing, anyone would think we had a comfortable lead, but we don't. When your team isn't doing their job, this game can be really frustrating.
Views: 21 Prometheus
No Man's Sky: Strange Animal
This is probably the strangest animal I've seen so far during my travels through the Euclid Galaxy. I fed him, then I turned away for a second, and when I looked back, he had disappeared.
Views: 56 Prometheus
No Man's Sky: Large Space Battle
Today I warped into the middle of an ongoing battle between Gek freighters and pirates in the Angotsugawayo star system. There were 25 pirates in all attacking two large freighters. This is the largest battle I've taken part in so far.
Views: 613 Prometheus
No Man's Sky: Space Battle
Piracy is commonplace in the Euclid Galaxy. Here I Respond to a distress signal from nearby capital ships.
Views: 59 Prometheus
Assassin's Creed® Origins: Hippodrome - Darius' Great Battle (elite)
Bayek wins the first race, but he slips up in race two, giving Diocles a chance to win. A really close tournament!
Views: 9 Prometheus
For Honor: Citadel Gate - Good Strategy Leads to an Easy Win
IMPORTANT TIPS The two most important numbers in For Honor Dominion are the numbers in two of the three orange or blue squares in the top right hand corner (usually A and C). These are the boost zones. Players should be looking at those every time they get a break from fighting. If either of them indicate "1", GO THERE IMMEDIATELY AND STAY THERE as long as possible. If you don't, you're letting your team down and you're lowering your points for yourself and the team. The current state of the game is that no one is doing the above. I'm usually the only one doing it in the games I play. If you're not doing it, your feats will unlock slowly, you're not going to win as many games as you should, your points per game (both personal and for the team) will be low, and you will not get armor or weapon upgrades as fast. Here our team did everything pretty well into the mid-game. The enemy team had some very good fighters, but only one of them took any zones. The other three wasted all their efforts fighting for zone B. As this video shows, a good strategy and a single-minded focus on zone control are far more important than mere fighting skill.
Views: 26 Prometheus
For Honor: Poor Zone Control = Defeat (2)
Another stupid and frustrating loss caused by teammates who are simply not willing to hold objectives.
Views: 7 Prometheus
X-Plane 11: My First Successful Oil Rig Helipad Landing
I practiced virtually all day to finally get good enough to (barely) land the Eurocopter AS350 B3 (by Dreamfoil) on a small oil rig helipad.
Views: 89 Prometheus
No Man's Sky: Largest Animals on the moon Isgaardve DE54
Today I found a mixed group of herbivores, including the twin-tailed Idnaivu rerisuspe. These creatures are docile herbivores, and with a fully grown size of 5m (15ft) tall, they are the largest animals on the moon Isgaardve DE54: more than twice the size of the moon's largest carnivore. Their size probably dissuades all but the most desperate predators. They seem to enjoy basking in the sun: the one I get closest to seems blissfully unaware of my presence.
Views: 79 Prometheus
For Honor: River Fort - Battle
I'm running around like a maniac in this battle. I got lots of assists, but few finishes. Still, I got credit for 9 takedowns and I managed to avoid any deaths.
Views: 16 Prometheus
For Honor: The Shard - Tough Fight
Incredibly hard fight for The Shard. By 8:48 they had us broken, but we fought back and broke them at 9:09. A minute and a half later, it was all over. Note the bit after 7:46 when the guy who knocked me off a ledge had a celebration. A bit premature as it turned out - I get my revenge at 9:35.
Views: 24 Prometheus
Assassin's Creed® Origins: Hippodrome - Darius' Great Battle - yet again
Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 2 Prometheus
Assassin's Creed® Origins: Hippodrome - Darius' Great Battle
A walkover for Bayek. By race three, he already has two victories and is 7 points over the competition. Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 8 Prometheus
For Honor: Citadel Gate - Defending the Blue Dome and the Armory
Here the enemy leaves the Blue Dome undefended. I call for an attack on it, but I assume that my companions will ignore me. They don't, and three of us show up there. meanwhile, I've left the Armory undefended and the enemy has taken it, putting us behind. Luckily, the enemy launched a number of somewhat uncoordinated attacks on the Blue Dome. They eventually gained it but they wasted a lot of resources doing it.
Views: 31 Prometheus
Elite Dangerous_20180610 Landing at Leonard Nimoy Station
Leonard Nimoy Station is located in orbit around planet Vulcan in the LHS 3006 star system.
Views: 47 Prometheus
For Honor: Sanctuary Bridge - Victory From the Jaws of Defeat
At 1:45, two of my teammates are fighting three enemy players at B while zone C is defended by only one enemy player. Not sure why this is - it's never a good idea to fight an enemy who has a numerical advantage, but it pays off by 2:30 when we gain zone B. Still, we really should have been ganging up on the guy at C. On the other hand, maybe we didn't try because the Orange team had a really good defender there. We were trailing for pretty much the entire game, and we were broken a couple of times, but we managed to stay alive and pull out a hard-fought victory. Notice that the final score gave me the most points despite the fact that I got the third lowest number of takedowns and took no objectives. Most of my points were achieved through boosting zones that my teammates captured.
Views: 18 Prometheus
For Honor: River Fort - Messy Battle
I wasn't at my best here. Fortunately, although the opposing team's Raider was killing me and some of my teammates at will, he completely failed to boost any location, as did all his team. Twice we see him instantly leaving a location he's just captured. In the end, his team lost because they were too focused on takedowns and blind to the need to capture and hold locations.
Views: 14 Prometheus
For Honor: Citadel Gate - Fight at the Armory
At 1:08 we see how the developers made the environment affect the player's actions as my sword swing hits a wall, causing it to fail to contact my enemy. Also, check out the final fight at the armory at 2:20. It's 1v2 with me against a berserker and a peacekeeper. I eventually take them both down with one swing. Pretty neat.
Views: 38 Prometheus
Assassin's Creed® Origins: Evening Ride through Alexandria
A leisurely evening ride through Alexandria takes Bayek from the southeastern quarter past the Serapeion to the Great Library, then he climbs to the roof for a moonlit view of the harbor. The Great Library of Alexandria was one of the largest and most significant libraries of the ancient world. It functioned as a major center of scholarship from its construction in the 3rd century BC until the Roman conquest of Egypt in 30 BC, with collections of works, lecture halls, meeting rooms, and gardens. The library was part of a larger research institution called the Musaeum of Alexandria, where many of the most famous thinkers of the ancient world studied. The library was created by Ptolemy I Soter, who was a Macedonian general and the successor of Alexander the Great. Most of the books were kept as papyrus scrolls. It is unknown precisely how many such scrolls were housed at any given time, but estimates range from 40,000 to 400,000 at its height. Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 15 Prometheus
Assassin's Creed® Origins: Hippodrome - Darius' Great Battle (elite) attempt 2
Bayek gets 3rd place in the first race, and 2nd place in the second. With Stolos of the Blues equal in points, and with Diocles of the Whites a point ahead going into the final race, can Bayek pull out a win? Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 8 Prometheus
For Honor: Overwatch - Suicide
A pretty tense game.
Views: 10 Prometheus
Assassin's Creed® Origins Hippodrome Ramesses' Divine Justice 2
Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 8 Prometheus
Assassin's Creed® Origins: Hippodrome - Nike's Winged Victory
Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 8 Prometheus
Assassin's Creed® Origins: Arena - The Hoplite (elite)
Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 18 Prometheus
Assassin's Creed® Origins: Hippodrome - Nike's Winged Victory (elite)
The first race is a bloodbath as Bayek takes out all his opponents. Then it's just a matter of maintaining his points lead. Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 8 Prometheus
Assassin's Creed® Origins: Hippodrome - Darius' Great Battle (elite) attempt 3
After a mistake puts him in 5th place in the first lap of the first race, and after another puts him in last place in the first lap of the second race, can Bayek recover? An extraordinary performance by the wily Siwan in his greatest tournament!
Views: 51 Prometheus
For Honor: Overwatch - Defending Broken Barricades & Calling in Attacks
The Broken Barricades zone is a great place to get an overview of the battle and to see which areas need help. Here I do that in between beating off the occasional enemy assault. I manage to survive the entire fight after beating off three somewhat uncoordinated attacks, one against the odds.
Views: 12 Prometheus
For Honor: Sanctuary Bridge - Analysis - A Comedy of Errors
This video shows how completely ignoring points strategy will result in a very quick loss. Here our team (Blue) was totally outclassed in terms of strategy. By 0:45 - less than a minute into the game, our team has lost the center and isn't even gaining the boost for zone A. By 1:45 we have recaptured zone B, but everyone on the team is concentrating at zone A while zone C is unoccupied - again, a complete waste. We are simply not pressing the enemy. At 2:00 I decide to go to zone C myself, thinking (wrongly) that someone else will hold zone A. By 2:30, the enemy just walks into zone A, which is still undefended. By 3:15 I've captured zone C, and the enemy isn't even holding zone A, but my team does nothing to get the two points per second we could be making there - instead they are too focused on keeping the 1 point per second we're making at zone B. By 4:10, we've lost all three zones. At 4:30, I make an incredibly stupid mistake by trying to reinforce the effort to take back zone A, which is strongly held by the enemy (fighting the enemy where he is strongest - Sun Tzu would not approve). I should have attacked zone C, which was empty. At this point, Blue team's efforts are a comedy of errors. By 5:10 our team is breaking and the enemy is not even holding ANY of the boost zones, but none of my team even consider walking into zone A or C. Instead, they group together at zone B, where they cannot even heal, and are killed there, one by one. This was by far the worst game I've ever seen - the enemy team didn't even have to use good strategy to win. Embarrassing!
Views: 29 Prometheus
Assassin's Creed® Origins: Hippodrome - Sol Indiges' Cursus Magnus
In the first race, Heirax was injured racing for the Cyan team. In race two, Stolos was injured while racing for the Blues, and Bayek, for the Greens, got knocked out. Bayek actually got thrown right into the central stands. So going into race three, Diocles (Whites), Aiari (Cyans), Snefru (Reds) and Bayek (Greens) were all even at 5 points each. Diocles or Davos got knocked out in the penultimate lap of the final race, so in the final lap, three of the four remaining racers had an equal chance to win. Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 14 Prometheus
For Honor: Citadel Gate - Last Stand at the Blue Dome
After a relatively quiet start defending the Armory, by the 5:00 mark, my team is winning, but we missed the enemy weak point at the Blue Dome (zone C) and got caught up in a pointless fight in the center. At 7:00, I eventually spot that the Blue Dome is undefended, but it's too late. I eventually make a pretty stirring last stand at the Blue Dome, but I just can't seem to finish enough enemy players.
Views: 15 Prometheus
Assassin's Creed® Origins: Hippodrome - Sol Indiges' Cursus Magnus (elite)
An amazing recovery in race two puts Bayek in a winning position. Assassin’s Creed® Origins https://store.playstation.com/#!/en-us/tid=CUSA05855_00
Views: 6 Prometheus
No Man's Sky: Kirmora Teameri at Dawn
Here we see a pair of Kirmora Teameri walking through the grassland as dawn breaks over the planet Yucehsh Groner. The two animals have distinctive crests whose differences may indicate gender. Despite my interference, the two animals attempt to stay together, indicating that they have formed a pair bond.
Views: 98 Prometheus
Exploring the autumnal grassland of Yucehsh Groner
So in the last couple of days I found Yucehsh Groner, a moon of the planet Oedkoo-Jaths Howeikeh in the Mutsushiki-Tanin system. I really like this moon's autumnal colors and its temperate climate. It has plenty of plants, but the animals are few and far between. After landing at Camp Erzog, a trading post set in the midst of a grassy plain overlooked by the parent planet, I follow a family group of Winemocag ankleph. However, these animals are a little skittish and will not allow me to walk among them, so I scan the horizon, noticing a flock of birds in the distance. Then my attention falls upon a lone animal of a species I have never seen before: Kirmora teameri. This fascinating quadruped has a back covered in hard plates and his head has a crest reminiscent of a Trojan helmet. I am so focused on this creature that I fail to notice a deep hole in the ground - part of a cave system. Startled, I use my jetpack to get back to ground level. then I walk with Kirmora for a while. He seems interested in me, but he will not come too close. As I scan the horizon for new discoveries, a storm breaks out and I decide to stop filming for today.
Views: 360 Prometheus
No Man's Sky: Weird A.I. Aerobatics
I arrived on planet Sebregestuykko in the Tatayevkazhe System to find an unusual and dangerous situation. The tractor beam specialist of the trading post had taken his personal ship out to get some R&R. On his return, he put the ship into a hover, got it aligned with the landing pad, then, exhausted after a very long day, promptly fell asleep with his controls set for the ship to fly sideways, forcing the ship into a sideways loop. The other trading post workers didn't know how to bring in the ship automatically, so they were trying desperately to wake him by yelling at him through the intercom. Eventually they had to call for a specialist to fly in from another post. In the meantime, other ships were coming in on autopilot to land on the nearby platforms. On take-off, these ships had to be automatically routed down beneath the trading post to avoid a collision. I had to leave the trading post with the problem still ongoing, so I have no idea how it was resolved.
Views: 88 Prometheus