Here we go- straight into Fortnite, the latest not quite but kind of but not really soon to be released except not... er... Fortnite! The game! Yes. That wasn't awkward at all. Anyways- here we go, plunging through the tutorial with no sound. Because of course things don't go according to plan. You'll just have to listen to me instead.
Views: 90 Stormcaller3801
Yep, started over- this time with the extra-error-prone development build v566 along with a handful of mods. Why? Because why not? Let's see how long it takes before I stop pouting. Mods: End Pieces - http://discourse.stonehearth.net/t/mod-all-versions-endpieces-1-06-fixed-collisions-regions-etc/10375 Stonehearth Cafe - http://discourse.stonehearth.net/t/mod-stonehearth-cafe-cooking-and-farming-expansion-1-5/10159 Brewery Mod - http://discourse.stonehearth.net/t/alpha17-brewerymod/21790
Views: 53 Stormcaller3801
Nice, laid back, easy session. Open a few llamas. Show off the base. Fight onrushing waves of enemies with limited resources, no backup, and questionable fortifications while discussing the minutae of the game background material and how MST3k theme songs apply. Wait, what?
Views: 4 Stormcaller3801
Autonauts is a pre-pre-pre-pre-alpha tech demo of a game where you build robots and program them with a scripting language to perform various tasks with the ultimate goal of creating an ideal and idle life for the planet's living residents.
Views: 21 Stormcaller3801
Taking a quick look at this free to play early beta game on Steam, where you build a ship from parts, fight against other people, and earn junk and experience so you can get better, stronger parts to build ships. Galactic Junk League: http://store.steampowered.com/app/562590/
Views: 8 Stormcaller3801
Quick recording of what I think is an unusual event: defending Super Earth against a siege. Not much different from the usual missions, but since I haven't done any of those on camera, well... just understand this is a rare chance to see urban terrain.
The Goblin threat is dealt with in a very quick and decisive manner, leading to a long drawn out period of figuring out how best to design and build the Mason's house. Which will be shared by the Potter. Or the Blacksmith. Possibly both. I'm not judging.
Views: 110 Stormcaller3801
I have friends who know almost nothing about Minecraft. So I made this as a way of introducing them to the game and generally just showing why I do this. For crafting recipes, go here: http://minecraft.gamepedia.com/Minecraft_Wiki For Minecraft itself, go here: https://minecraft.net/ For anything resembling orderly, competent introductions to games by a sane narrator who doesn't fly by the seat of his pants and knows how to use his recording software... I got nothing.
Views: 12 Stormcaller3801
Showing off how mods can change Minecraft into something that's far more interesting than what's already a huge sandbox of potential. Mods include: - Journey Map - WAILA - Not Enough Items - Thaumcraft 4 - Immersive Engineering - Tinker's Construct - Tinker's Steelworks (forked) - Botania - Community Edition Growthcraft - Agricraft - Pam's Get All The Seeds - WAILA Harvestability - Natura - Mantle - CookieCore - CodeChickenCore - InventoryTweaks - Forge (of course) - Baubles - CodeChickenLib
Views: 4 Stormcaller3801
We admire the improved building algorithms in Alpha 17 as we get our Carpenter's house put together, then lambast a Hearthling for constructing scaffolding to finish the roof just as the roof is finished by other Hearthlings who don't need it. So.
Hey look, there's a new vehicle, and snow, and all kinds of stuff! In this one, I explain why getting shot is a bad idea, hide behind bushes, and then decide it's a good idea to drive in front of a large and angry tank. Because even I don't listen to myself.
After some issues, I show off Growthcraft's different aspects and then, on a lark, we venture off to an island in the sky. We meet a king, enjoy the view, and make it back in time to learn more about Growthcraft and ramble a bit on Botania plans.